Brett Wolfinger
Gameplay Engineer
I build gameplay systems and tools.
Focused on robust architecture, AI integration, and player experience.

My Gameplay Systems Highlights
- AI-Driven Dialogue Generation — Enabling infinite storytelling through knowledge graph focused LLM dialogue generation (View Project)
- Parallel Scene State Persistance — Seamless transition between game states (View Project)
- Visual Novel Dialogue System — Implemented a scriptable object based dialogue system (View Project)
- Inheritance Based Competitive Minigames — Implemented an architecture for rapid development of new minigames (View Project)

